Rules Dodge ball

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Rules

 

Beach City Sports – 10 vs 10 Coed Dodgeball

 

 

 

 

 

The Teams 

 

Basics

 

·      Teams will be made up of a minimum of 10 players and a maximum of 13 players.

 

·      Each team must have a minimum of 3 players of each sex registered on a team roster. Example:  7 guys and 3 girls OR 3 guys and 7 girls

 

·      Teams will play with a minimum of 7 players and a maximum of 10 players on the court per game.  Minimum gender requirements still apply

 

Example:  If your team has 2 girls and 5 boys show up to play (which meets the 7 player minimum), you will still need to get a girl sub to meet the 3 girl minimum gender requirement.

 

 

 

Captains

 

·      Each team can have up to 2 captains.  Captains must be a registered player on the team’s roster.

 

·      Team captains are responsible for their roster and subs.

 

·      Team captains are expected to keep their team under control, both verbally and physically, before, during, and after the game.

 

 

 

Player Add-On Policy

 

If your team roster has not yet hit the 13 player maximum, you may add players onto your roster up until we’ve hit our half way mark of the season (must register before week 5 of play).  The player that is being added to the roster will be charged based on a pro-rated basis, but will not receive a team shirt.

 

Example:  Our season is $65 for 8 weeks, which ends up being about $8 per week.  If your replacement player registers before the games of week 5, they will be charged $32 ($8 for week 5, $8 for week 6, $8 for week 7, and $8 for week 8) but will not receive a team shirt.

 

 

 

Replacement Policy

 

Players that miss an excessive amount of matches within the first 4 weeks of play may be replaced on your roster.  All replacements must be submitted and approved by the league manager no later than the beginning of play on week 5.  The player that is replacing the spot on the roster will be charged based on a pro-rated basis, but will not receive a team shirt.

 

Example:  Our season is $65 for 8 weeks, which ends up being about $8 per week.  If your replacement player registers before the games of week 5, they will be charged $32 ($8 for week 5, $8 for week 6, $8 for week 7, and $8 for week 8) but will not receive a team shirt.

 

 

 

 

 

Substitutions

 

During the regular season, teams can bring in up to 3 subs to meet the maximum team size of 10 on the court with a few restrictions.  All male subs must be approved by the league manager prior to the start of your game.  The subs that you are picking up must be equal or lessor in skill compared to the players that they are replacing and can be from within the league or other friends that have wanted to get in on the action.  No subs are allowed during the playoffs or finals.

 

Minimum gender requirements still apply.

 

Example:  Even you have 2 girls and 5 boys which meets the 7 player minimum, you will still have to get a girl sub to meet the 3 girl minimum gender requirement

 

  

 

If any team is discovered to be using an illegal roster forfeits all wins earned while the roster was illegal.  A team roster can be found illegal due to illegal subs, not meeting gender requirements, etc.

 

 

 

 

 

Game Setup

 

 

 

Courts

 

·      The court will be divided equally into two halves – one for each team.

 

·      The center line and side lines are considered hard lines.  The back line is considered a soft line.  Meaning you may only come in and out of the court through the back line.  If you’re going to leave the court to shag the ball, you must exit and enter the court through the back line ONLY.  Exiting the court through the side lines or crossing the center line will be an automatic out since you’re willingly walking out of bounds and out of the court.  You must have two feet inbounds on your side of the court at all times unless you have left the court through the back line and are shagging a ball.  If there is a ball close to the center line that your team wants, you may use every part of your body to cross that center line to get that ball as long as both of your feet stay on your side of the court/center line.

Hard Line (Center line and side lines): These lines are considered to be the out of bounds markers.  If you cross the center line, you’re crossing into your opponent’s side of the court which is an automatic out.  If you walk out ofthe side line, you’re walking off of the court which is an automatic out.  Both feet must remain inbounds at all times unless you have left the court through the back line and are shagging a ball.

o    Soft Line (Back line): If your team needs to shag the balls, you may only exit and enter the court through the back line.  You may not linger outside of the court and the refs must see that you’re attempting to obtain a ball on your side of the court.  If they feel that you are lingering out of bounds to stay alive, the refs will call you out.

·      There will be a designated “Out Line” area where each team must line up in the order that they were hit out.

 

Referees

·      Each match will have a minimum of one (1) referee.

·      The head ref will be in charge of monitoring the game time, enforcing the 10 second possessions, and recording the score of the match. 

 

Matches

·      Each match will be made up of nine (9) five (5) minute games.

·      Captains will Rock, Paper, Scissors at the beginning of the match.  Winner chooses between initial ball control and which side of the court they’d like to start on.

·      Teams will switch sides after every game.

·      Ball control alternates between each game.

·      Both teams will line up behind their back lines with both feet completely behind the line.

·      Five (5) balls are distributed along the center line – 3 balls for one team and 2 balls for the other team.

·      Each team will only run for the balls on the ride side of the court

 

 

The Game

 

Objective

The object of the game is to get all of the players on the opposing team out.  This can be accomplished by:

1)     Throwing a ball and striking an opposing players below the shoulders

a)   All direct head shots will be considered safe.  The hit player and the thrower will both be safe, but an apology is in order from the thrower.

b)  If a ball is deflected into a player’s head, the player will be out since it hit their team’s ball first and was not a direct hit to the face.

c)   Warnings will be issued if a player or team repeatedly releases high throws.

 

2)   Catching a ball thrown by your opponent before the ball touches the ground, ceiling, wall, netting, or anything else that would deem the ball “dead”

a)   If a player is hit with a ball that pops up after contact and makes it catchable, the catch will only count as long as the player does not get hit with another ball prior to securing the catch.  If the player gets hit by another ball prior to securing the catch, the catch does not count.  The player is out, the thrower is safe, and a player does not get to come into the game from the out line.

b)  If a player simultaneously catches a ball and gets hit at the same time, it is a catch and out.  The player that made the catch and got hit is out and the next player in the cue comes into the game.  The thrower that got caught is also out.

c)   In order for the catch to count, both feet must be between the sidelines.  To clarify:

                    i.    If you catch a ball and both feet are within the sidelines, the thrower is out and the first person in your team’s out line gets to come back into the game.  It does not matter if you’re all the way at the back wall or all the way at the back net, as long as you catch the ball with both feet between the sidelines before it touches the back wall or netting, the catch will count.

                   ii.    If you catch a ball with one foot outside of the sideline and one foot in the court, the catch does not count.  Both the thrower and the player hit by the ball are safe and a player does not get to come into the game from the out line.

                  iii.    If you catch a ball while you’re outside of the sidelines shagging a ball, the catch does not count.  Both the thrower and the player hit by the ball are safe and a player does not get to come into the game from the out line

 

3)  Causing an opponent to drop a live ball as a result of contact by another thrown ball (This usually occurs when a player is using a ball to block a ball that’s been thrown at them)

There are also numerous other ways that players can get out during a game:

1)  A player will be called out if they exit the court through the sidelines.

2)  A player will be called out if their foot crosses the center line.  All other body parts may cross the center line but your feet (meaning that if there is a ball on the opposite side of the court that you want, you can pretty much lie flat on the court and put as much of your body on the other side of the court as long as both of your feet remain on your side of the court)

3)  A player will be called out if they are hit by a deflected ball as long as it remains live.

a)   If a player on your team blocks a ball with their ball, it is considered live until it hits the ground, ceiling, wall, netting, or anything else that would deem the ball “dead.”  So if you get hit with a deflected ball before it touches any of the above-mentioned, you will be called out.

b)  Multiple players can get out on one throw, deflections, or catch attempts.

                    i.    If a ball is thrown and it hits multiple opponents before hitting the ground, ceiling, wall, netting, or anything else that would deem the ball “dead,” all players that were hit are out and need to line up in the cue in the order that they were hit out.

                   ii.    If a player deflects a ball into their own team mate and it hits multiple team mates before hitting the ground, ceiling, wall, netting, or anything else that would deem the ball “dead,” all players that were hit are out and need to line up in the cue in the order that they were hit out.

                  iii.    If a team has multiple players that go for a catch that is dropped, all players that attempted the catch and touched the ball before hitting the ground, ceiling, wall, netting, or anything else that would deem the ball “dead” are out and need to line up in the cue in the order that they were hit out.

 

Start of the Game

·      Both teams will line up behind their back lines with both feet completely behind the line.

·      Both teams will retrieve their balls on the head ref’s whistle.

·      Teams may only rush to retrieve balls to the RIGHT of the center line on the opening rush.  If a team does not obtain all of their balls on the opening rush, the opposing team can get the balls remaining on the center line once a ball has been thrown and play is live.

·      The player’s entire body and ball must be taken back past the 5’ attack line before it can be thrown at the opposing team.  Any throws that are made prior to the player’s body and ball crossing behind the attack line are considered dead and no player on the opposing team will be out regardless of whether or not they were hit.

 

During the Game

·      Once the game has begun, teams must use the balls in play to eliminate all players on the opposing team.  This can be done multiple ways which are explained above in the Objective section.

·      Each game will last for five (5) minutes.  There are two ways to get a win for your team:

1)  Get all players of the opposing team out before the 5 minutes is up

2)  If there are still players from both teams on the court when the 5 minutes is up, the team with the most surviving players will be deemed the winner.

3)  Overtime can occur when both teams have the same number of surviving players at the end of the 5 minute game.  If this occurs, one player from each team will Rock, Paper, Scissors for ball control (which will be determined by how many players are left on the court).  The first team to get one of their opponents out will be the winner of that game.

a)   1 vs 1 = 1 ball

b)  2 vs 2 = 2 balls (Both balls on one side)

c)   3 vs 3 = 3 balls (2 balls on one side and 1 ball on the other)

d)  4 vs 4 = 4 balls (3 balls on one side and 1 ball on the other)

e)   5 vs 5 or more = 5 balls (3 balls on one side and 2 balls on the other)

·      Players must line up in the cue in the order that they were hit out.

·      Any players found line jumping (not lining up in the correct order) will be forced to the back of the cue line.

·      Players that are out can help their team shag.  However, they cannot reach onto the court for a ball.  If a player that is out reaches onto the court to shag a ball for their team, that ball must be forfeited to the other team.

·      Once a team physically has ball control (3 balls or more), the ref will start a 10 second count.  The first 5 seconds will be a silent count and the last 5 seconds will be called out by the ref.  The team must throw enough balls to give the other team ball control before the ref hits 0.  If the ref hits 0 before the minimum amount of balls to give the other team ball control are thrown, the team must give the other team all 5 balls.

 

After the Game

·         Once a game is completed, teams will switch sides and line up for the head ref to start the next game until all nine (9) games are completed.