No part of the body may touch the net at anytime unless a ball or person driven into the net causes the contact. Player contact with the net in a manner not directly relating to or affecting the course of play is not a violation. Contact with hair or part of the uniform will not be considered a fault.
If opponents contact the net simultaneously, it shall constitute a double fault and the point shall be played over.
BLOCKING
Blocking is the action close to the net which intercepts the ball coming from the opponents’ side by making contact with the ball before, during or after it crosses the net.
MULTIPLE CONTACTS
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Multiple contacts of the ball by a player(s) participating in a block shall be legal provided it is during one attempt to intercept the ball. Multiple contacts of the ball during a block shall be not counted as a contact, even though the ball may make multiple contacts with one or more players of the block.
PARTICIPATION AFTER A BLOCK
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Any player participating in a block shall have theright to make the next contact, such contact counting as the first of three hits allowed the team.
BLOCKING A SERVE
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Blocking or attacking a serve is prohibited.
BLOCKING A BALL ACROSS THE NET
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Blocking of the ball across the net above the opponent's court shall be legal provided that such a block is:
(1) After a player of the attacking team has spiked the ball, or, in the referee's judgment, intentionally directed the ball into the opponent's court, or has exhausted their third allowable hit.
(2) After the opponents’ have hit the ball in such a manner that the ball would clearly cross the net if not touched by a player, provided no member of the attacking team is in a position to make a legal play on the ball
(3) If the ball is falling near the net and no member of the attacking team
could reasonably make a play on the ball
Additional Polices
GAMES:
During the regular season matches are to be played within time allotted
.
The scoring format will be 3 games to 21 points using the Rally Scoring Format. You must win by 2 points, however, the score is capped at 24
.
REFS:
ALL GAMES WILL BE SELF REFFED. THERE WILL BE NO OBLIGATION ON THE PART OF ANY PARTICIPANTS TO SEND REFEREES EARLY OR LEAVE REFEREES AFTER A MATCH.
Captains are responsible for recording the results of their game on the whiteboard at the BCS tent. Scoresheets are also available at the tent if captains want to use them. Our staff will provide constant reminders with regards to the process.
If you forget to write the score on the whiteboard, please email info@beachcitysports.com.
Our staff will monitor all courts during the final round of playoffs and Championships. We will always do our best to be available for any and all questions, concerns, or discrepancies that may arise.
Teams have until ten minutes past the designated start time to field full squad. If
at that time one team is unable to field a full team (minimum number of rostered players is 3), it will result in a forfeit of the first game, if they are still unable to field a full team by 15 minutes after the designated start time it will result in a Match forfeit. During the regular season, a team may play a legal game with less than the required number of players, if the opposing team consents. Teams must agree on it beforehand and the ruling will stand no matter the outcome of the game.
STANDINGS:
The updated standings will be posted weekly, displaying each teams rank within its skill level. Rank is based on winning percentage.
PLAYOFFS:
All eligible teams make the playoffs. Playoffs are single elimination. Matches are best out of 3 format with each game to twenty one. Teams must win by two with a cap at twenty four. Summer Leagues may require games to be shorted to 15, in consideration of the amount of daylight for the Championship Round.